Water Breathing

Breath of Water Style (の): Although the origin of the breath style has not been specified in the manga, it is primarily taught by Sakonji Urokodaki. The user can increase the amount of oxygen in one's blood by controlling his breathing pattern. This increases his strength and agility to equal a demon's.

Attacks

 * 1) First Style: Water Surface Slice (ノ り)  - The swordsman generates enough momentum to create a powerful single concentrated slash.
 * 2) Second Style: Water Wheel (ノ)  - The swordsman leaps and spins in the air while releasing an flowing attack in a circular motion.
 * 3) Third Style: Dance of the Rapid Current (ノ い)  - The swordsman swings his blade at his opponent in a way that mimics the movement of waves on the surface of water.
 * 4) Fourth Style: Striking Tide (ノ ち) - The swordsman makes multiple consecutive slashes while twisting their body in a flowing fashion similar to a harsh tide.
 * 5) Fifth Style: The Merciful Rain of a Dry Day (ノ の)  - A "sword strike of kindness" that kills the target with little to no pain. Used when the enemy surrenders.
 * 6) Sixth Style: Twisting Whirpool (ノ ねじれ)  - The swordsman fiercely twists his upper and lower body, creating a whirlpool that cuts anything caught in it.
 * 7) Seventh Style: Piercing Rain Drop (ノ き) A fast and accurate stab. The fastest Breath of Water technique.
 * 8) Eight Style: Waterfall Jar (ノ)  - The swordsman cuts the target vertically.
 * 9) Ninth Style: Water Splash (ノ) - Minimizes the landing time and surface needed when landing, allowing the user to move without limits. Ideal when fighting in a place with no solid foothold.
 * 10) Tenth Style: The Dragon of Change (ノ) - A continuous attack that increases in power with each rotation, creating a strong slash.
 * 11) Eleventh Style: Lull (ノ)  - Created by the Water Pillar, Tomioka Giyu, the swordsman ceases any body movements and engages a skill that disables and nullifies incoming attacks. However, its effectiveness is limited as fast and numerous attacks can break through.